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The name of the series references the term used in the US for motor vehicle theft. Most games in the series are set in fictional locales modelled on cities, usually either Liberty City, Vice City or San Andreas, which are stand-ins for New York City, Miami and the state of California, respectively. The first game encompassed three fictional cities, while subsequent titles tend to emphasise a single setting.
Gameplay focuses on an open world where the player can choose missions to progress an overall story, as well as engaging in side activities, all consisting of action-adventure , driving , third-person shooting , occasional role-playing , stealth and racing elements.
The series focuses around many different protagonists who attempt to rise through the ranks of the criminal underworld, although their motives for doing so vary in each game. The series also has elements of the earlier beat 'em up games from the bit era. The antagonists are commonly characters who have betrayed the protagonist or his organisation, or characters who have the most impact impeding the protagonist's progress. British video game developer DMA Design began the series in As of [update] , it has eleven stand-alone games and four expansion packs.
The third chronological title, Grand Theft Auto III , is considered a landmark title, as it brought the series to a 3D setting and more immersive experience. Subsequent titles would follow and build upon the concept established in Grand Theft Auto III , and receive significant acclaim. They subsequently influenced many other open world action games, and led to the label Grand Theft Auto clone on similar games.
The Grand Theft Auto series is split into separate fictional universes , named after the primary level of graphics capability used in each era. Each universe is considered separate with only brands, place names and background characters shared between them. The PlayStation 2 also featured three instalments of the main series, all of which have been re-released on several platforms; a deal between Take-Two Interactive and Sony Computer Entertainment resulted in their timed exclusivity on the PlayStation 2, before receiving ports to Microsoft Windows and the Xbox.